Please remember that updates can mess with your installed mods. Thanks once again for your feedback and support, and stay safe! If you give this build a try, we’re eager to hear your feedback about it so we can keep working on improving this foundation and make the final release as stable as possible. A builder’s dream come true! And of course, there’s tons of other general fixes, stability and performance optimizations, #spellchekker quality passes and console-specific improvements. Along with those fixes, there’s a long-requested (and modded) feature new QoL feature coming with 2.6: You can now pick building pieces you’ve placed as long as they’re at full health. In 2.6 we’ve focused on polishing rough edges and systems that have been reported by you, as well as laying the bases for what’s to come.įor this update, we’ve put special attention on thralls and NPC AI, trying to curb on their general lack of environmental awareness and other quirky behavior reported recently. Here’s an first look at what we’ve been working after the release of our gigantic 2.5 update.
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